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Post by River on Aug 31, 2009 16:12:47 GMT -5
[ The Strip Down ] birth name // meaning // taken name // meaning // pronunciation // age // gender // breed //
[ The Build Up ] main reference // height // weight // build // basic description // abnormalities // noticeable scars // accessories // tattoos // disabilities //
[ The Blood Ties ] grandmother // grandfather // mother // father // brothers // sisters // other //
courting // mate // offspring //
[ The Borderlines ] birth pack // birth rank // current pack // current rank // desired pack // desired rank // other //
[ The Extras ] voice // voice clip //
theme song one // lyrics // theme song two // lyrics //
likes // dislikes // fears // quirks //
other artwork //
[/li][li] by me // [/li][li] by others // [ The Manifestation ] stereotype // given title // self-proclaimed // personality //
[ The History Book ]
[ The Credit Roll ] profile outline // character design // character //
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Post by River on Aug 31, 2009 16:13:36 GMT -5
+ S I L I V R E N T O L W E N + And I'll be here by the ocean, just waiting for proof that there's sunsets and silhouette dreams. The girls name is Silivrentolwen. She is also known as Silivren and Machine. As far as anyone knows, she's four years old. As you should know by now, she's female. Silivren was bred for purity in the lineage of timber. She stands at a height of three feet. She equals that height with a weight of one hundred and thirty pounds. All my sand castles fall like the ashes of cigarettes, and every wave drags me to sea. Silivrentolwen's mother was called Arabella. Her father was known as Faragorn. She has one sister, called Astella. Her Master was Aarondir[ m ]. Silivren's Prosapia were Belegost[ m ], Azoq[ f ], Lanthur[ m ], and Nurnen[ m ]. She has no mate. Nor does she have any children. She desires neither. As hours move to minutes and minutes take longer to break, I will be desperately awaiting but my tongue won't fall apart. Silivrentolwen has the build of an assassin. She was trained from a rather young age to hone her body, to test her limits and to push herself. Due to the harsh training she endured as a young girl, she's well-muscled and light, toned and ready for battle in an instant. Her paws are widespread and grip at the ground well, legs are long and thin for running, shoulders well rounded and muscled with a slender torso. Her muzzle shoots forward from her head, slender but powerful enough to do damage. However, her slender body doesn't have much endurance, meaning that she's built for 'get in get out' missions, and never 'stay until they're all dead' trials. Devils speak of the ways in which she'll manifest. Angels bleed from the tainted touch of my caress. This girls mind is an asylum, almost literally. Silivren has learned through her years to adapt to the situation, quickly and efficiently. If she's assigned to watch children, she'll be gentle and kind, calm and lenient; should one tell her to kill those children, she'd adapt to such a situation likely by shutting down her other morals and emotions and just slaughtering them, a cold machine of cool efficiency. Seemingly turning into an entirely different person to fit a certain situation was just one of the many skills that her Master had taught her. That aside, the girl can actually be quite pleasant. She's intelligent in many ways, including
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Post by River on Aug 31, 2009 16:15:14 GMT -5
This beauty's name is Eve. Her name means 'life', coming from the Hebrew language. As you could see, she's female. Eve is about three years old. She has mixed lineage of blackblood and an ancestor of the rough collie. With these breeds, the fury does not plague her.
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Post by River on Aug 31, 2009 16:16:39 GMT -5
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Post by River on Aug 31, 2009 16:18:23 GMT -5
The High Vrazhdasi
Kreu - The Kreu is the alpha male of the pack, one who reigns over everything within his lands. His word is law and, along with the Voda, he dictates every decision that is made. To defy him is to defy God; you'll be killed for it. Normally the Kreu is one of the strongest wolves within the pack, seeing as how he worked his way up into the rank. No wolf is born into royalty; no heirs are chosen to take the throne. It's a simple matter of who can beat who.
Voda - The alpha female of the pack, obviously, and the most powerful female in the borders. Considered to be an amazing prize to have due to her strength and stamina, through which she obtained the rank, the alpha female is seen as a goddess. The Voda is not always mated to the Kreu. It could be two of the strongest wolves in the pack who rose up in rank, that may have never even met before. Oftentimes the Kreu and Voda do mate, to produce the strongest offspring possible. She holds the very same powers as the Kreu, and no less.
Puternic Femella - The beta female of the pack, the second strongest female. Normally, the Puternic Femella was previously the Voda, but upon losing her alpha title she is demoted only to Puternic Femella. This isn't always the case, however; like any other rank, the Femella could have simply fought her way into the rank.The Puternic Femella has the abilities to accept/reject, exile, kill, and to breed without permission from the Kreu and Voda.
Puternic Mascle - The male beta, the second strongest male. Like the Puternic Femella, the Mascle could have been the previous Kreu or he could have battled his way up the food chain. The Puternic Mascle has all of the same powers as the Puternic Femella, except for the power to breed without permission; the Kreu and Voda must see that the mating is mutual and that no rape occurs within their borders.
The Court of Brutaliten
The Significar - The personal assassins of the High Vrazhdasi, handpicked by each member of the alpha court. The Significar are supposedly the most experienced and well-known for their battle tactics, but at the same time unwilling to challenge an alpha or a beta for their position. The royals pick them carefully to ensure that their bidding is done precisely, and to ensure that their enemies end up dead quickly.
The Beteje - The head of scouts, and possibly the most important wolf in the Brutaliten Court. This wolf ensures that there is a fresh flow of members to make sure that the borders are upheld and maintained, and that the bulk of the pack never dies. The Beteje has full access to every part of the pack except for the dens of the Vrazhdasi, and is highly respected.
The Luftim - The Luftim is the general of the army, a powerful figure among the Court of Brutaliten. He is most skilled in geurilla warfare, and is one of the meanest and most powerful individuals within the pack. He directs the army of the pack and, in the absence of a Beteje, also acts as the head of the sentries.
The Verontas - This wolf spends the most time with the pups of the pack, studying them while their young to figure out which child would go in which rank. Basically, this wolf is a sorter, who puts pups destined for soldier rankings in soldier rankings, the haruspex pups in training of the current haruspex wolves, etc. This rank is NOT to be confused with that of a litter nanny - the Verontas does nothing more than study the youth, but is never allowed to interfere in the up-bringing.
The Verfurdo - The litter nanny of the pack, male or female. S/he holds no powers at all, but is very highly respected; while most litter nannies would be seen as soft and caring, the Verfurdo is a harder rank in this particular pack. The Verfurdo is the one who trains the pups and weeds out the weaklings, sending the ones that are unworthy to the Haruspex to be sacrificed in hopes of a better litter next season. All in all, the Verfurdo is the mentor to each child, but also their worst enemy. If this one dissaproves of you, you're done for.
The High Zurivost Osten - The scouts of the pack, headed by the Beteje. They're the wolves that accept or deny the wolves seeking acceptance, and have full ability to kill those who refuse to leave.
Hreben - The army of the pack, made up of some of the toughest and most unmoraled beasts ever to exist. These wolves take orders only from the Luftium, and are the packs main mean of defense. Any opposing pack must fight tne entire Hreben, aided by the Luftium and the High Vrazhdasi.
Haruspex - The Haruspex is a strange group of wolves to most. They profess in a sacrificial art of inspection, particularly the inspection of sacrifial animal organs. Haruspex basically gut the wolves brought to them like a trout, and inspect every organ in the body. The heart and liver go to the Kreu and the Voda, while the rest of the organs are laid out in a circle around the denning areas of the Haruspex wolves. The stench lets others know not to come near. The Haruspex are a very noble group, and respect life more than anyone in the pack, even though they're the ones most likely to take such a thing from someone.
Dalherim - The Dalherim work closely with the Haruspex, in the sense that when the Haruspex kill a creature the Dalherim are the ones who take the skin and bones from the animal and hang the skins about in the trees and bushes, giving the skulls of the creatures to the Voda and Kreu and gifts of respect. The Dalherim are also the ones who pass judgement on traitors, before the final decision is given from the alphas.
The Obetovat The Vrazda - Subordinates of the pack, those with no special abilities and no future. It's rare that a wolf of the status would live long, so its best that when one is accepted into the pack, they do their best to get out of this rank as fast as possible. There's no room for dead weight.
The Zavrazdit - The pups of the pack, ranging from birth to age one.
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Post by River on Aug 31, 2009 16:18:45 GMT -5
The Way of the Haruspex The Ofiarny Art
In the rank of Haruspex one is to be presented with the most gruesome of tasks; inspecting every organ within the body of a creature and delivering the heart and liver to the current Kreu and Voda. These wolves must be very careful and efficient, for if one organ is damaged the entire process is halted, and it's likely that the Haruspex that damaged said organ would replace the organ with their own. Needless to say, even though this rank is not a war rank, the possibilities of dying are very high. Working with the organs of a dead beast is a horrid thing to some, but to the Haruspex it is among the greatest of honors; the organs are the soul of an animal, the very life that the creature once breathed. To kill another in battle and not present the body to the Haruspex is among the worst of crimes, and is punishable by demotion, or death even.
The Law of the Haruspex Every corpse is to be inspected, no matter the pack, rank, age or connection.
Rules of the Haruspex [/li][li] You must be two years of age. To ensure that there is no immaturity amongst the rather regal Haruspex wolves, there is a law stating that only those past two years of age are allowed to become a Haruspex. Those below the age limit that wish to become a Haruspex are permitted to become Haruspex in training. The extent of the knowledge obtained by the trainee depends entirely on the mentor for said trainee, but under no circumstances are the trainees to speak with one another about what they have learned. It's a bit of an inhibitor, yes, but a necessary one to prevent the trainees from gaining too much information. [/li][li] You must be precise. If you mess up once, you're done. The Haruspex are a very strict band of wolves, and they will not tolerate sloppiness. To cut open a stomach accidentaly with one slip of the fang would mean your death, right then and there. [/li][li] If you break it, you substitute it. In the event that a wolf should accidentily harm an organ, the said harmed organ will then be buried. The wolf who harmed the organ will then substitute said organ with their own, i.e. you accidentily bust open a bladder, the other Haruspex hold you down and rip yours out for a substitute. Be careful. [/li][li] Be secretive. Every time the Haruspex inspect a wolfs body, they always take the large intestine and spread it out first. This intestine will later be used as a border; all of them that are taken are spread out in a large circle to indicate that no wolf save for the wolves of the Haruspex should enter. To cross that border is basically suicide; the Haruspex will kill any wolf caught inside of that circle, and use ALL of that wolfs organs to replenish their border and make a point. Basically a big, bloody 'keep out' sign. There's a reason for it, too; the Haruspex are a secretive lot and while it isn't deadly to speak of what they do, its looked down upon majorly by the other Haruspex to speak out of term.
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Post by River on Aug 31, 2009 16:19:47 GMT -5
What is Irrenanstalt? Your worst nightmare. Irrenanstalt, is a pack built with basically no morals, a barbaric get together of war-fairing soldiers and dirty fighters. Irrenanstalt has a structure of ranks, like a food chain; the further you are to the bottom, the more expendable your pathetic life is. No life is valued very highly in the pack, and if someone dies, no matter the rank, its not likely to affect the masses. Irrenanstalt is a pack based on 'survival of the fittest' in the sense that you can fight anyone for any rank, no matter your previous rank before. You may go from simple subordinate to alpha in one fight, or gradually work your way up through the food chain. In Irrenanstalt here isn't much need for honor or respect, but if you fuck up by insulting someone who's higher in rank than you are be prepared to succumb to the consequences.
What species are allowed in? Only true wolves, no maned wolves or anything of that sort. Also, only half-breed blackbloods are allowed in, due to the fact that full-bloods have the ability to carry the Fury. To prevent an unfair berserker rage, the first alphas of Irrenanstalt in the Old Country forbid the use of full blackbloods within the pack. It is a law that has been upheld with the utmost care for the years Irrenanstalt has been alive.
How do you get into Irrenanstalt? Irrenanstalt is heavily guarded, having at least one guard for every one-hundred to two-hundred feet. This ensures that no one gets in or out without permission, seeing as Irrenanstalt has a rule that once you're in, you stay in. There's no leaving. In the event that one should escape, the assassins are sent out to immediately kill the escapee, due to the fact that Irrenanstalt likes its secrets to remain just that. When a wolf seeks acceptance into the pack, they'll be asked a series of questions mandatory for each acceptance, and then the wolf will be allowed in to live among the pack as a Vrazda. If the wolf hasn't advanced in rank within a month and a half's time, they're given to the Haruspex to do away with.
How do I succeed in Irrenanstalt? You fight. Everything in Irrenanstalt is built around the art of war and combat, and if a wolf is too weak to handle it, they're killed. Irrenanstalt wolves are extremely prideful of their strength, and they'd not approve of a weak link threatening to break apart their chain. Prove yourself through battle and quick wit( the former being the most preferred ), and you'll do fine. But fail, and it's the Haruspex for you.
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